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trickling progress
Posted on: 2026-01-27 23:34:00
at a point where chapter 1 might be fully drafted by tomorrow? not sure, I still need to say a lot in it, specifically on digital tools and their peculiarities. I can't help but wonder if any of it is going in the right direction right now though, feeling particularly uncertain about the whole guidance part of it and might put it up for scrapping first of all, if anything to make room in the chapter. I also really should get a start on the other chapters but the vibe just isn't there, I'm finally sorta in the groove of ch1 and I don't want to mess that up basically. I also want to make shit again, hate being so stuck in writing where i dont feel any space to actually work on my grad project, let alone personal projects like game jams or whatever. too many responsibilities to keep afloat, not enough time, too self-absorbed for most of it. |
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modifying tools
Posted on: 2026-01-26 00:01:00
how tools get shaped by their user and how this carries over into digital through stuff like plugins, though the barrier to entry being a lot higher (often having to learn c++) compared to cutting your brushes or formulating a painting medium, thus these digital tools often winding up a lot less someone's own |